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	<title>Comments on: Como criar scripts em Python compatíveis com o 3ds Max e não usar MAXScript</title>
	<atom:link href="http://www.allanbrito.com/2009/08/28/como-criar-scripts-em-python-compativeis-com-o-3ds-max-e-nao-usar-maxscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.allanbrito.com/2009/08/28/como-criar-scripts-em-python-compativeis-com-o-3ds-max-e-nao-usar-maxscript/</link>
	<description>Migrando dos tijolos para os pixels!</description>
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		<title>By: Hamilton</title>
		<link>http://www.allanbrito.com/2009/08/28/como-criar-scripts-em-python-compativeis-com-o-3ds-max-e-nao-usar-maxscript/comment-page-1/#comment-21346</link>
		<dc:creator>Hamilton</dc:creator>
		<pubDate>Mon, 31 Aug 2009 04:36:11 +0000</pubDate>
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		<description>Em uma das próximas versões o 3ds Max vai aceitar Python. Li isso no blog do Ken Pimentel.</description>
		<content:encoded><![CDATA[<p>Em uma das próximas versões o 3ds Max vai aceitar Python. Li isso no blog do Ken Pimentel.</p>
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